Galina Ivanovna Pasko

PhD in Engineering

Associate Professor
NRNU MEPhI, Russia

Research Consultant
Uformia, Norway




Background Data

Galina graduated from the Faculty of Cybernetics, Department of System Analysis of the National Research Nuclear University MEPhI in 1983 with a M.Sc. degree with distinction in Applied Mathematics (thesis topic "Development of interactive procedures of expert estimates by the method of cross-comparisons").

Then she worked as a system engineer at the PromNIIProekt (now VNIPIpromtekhnologii), Moscow, Russia.

From 2001 she was a researcher at the IT Institute of Kanazawa Institute of Technology, Tokyo, Japan. She received her PhD Degree in Engineering from Kanazawa Institute of Technology, Japan with the thesis titled “Shape Modeling with Some Applications to the Cultural Preservation” (2005).

In February 2006, Galina started her teaching career as an Assistant Professor of the Department of Computer Science at Al Ghurair University, UAE.

From 2007 she was the Head of the Computer Science and Information Systems Department of the University of New York/ Tirana (UNYT), Albania. As an Associate Professor she taught undergraduate courses of the UNYT and advanced courses of the International Program of the Empire State College of the State University of New York, USA.

In 2008-2010 she was the Head of Software Engineering Department and an Associate Professor of the Department of Computer Engineering, Faculty of Architecture and Engineering of European University of Lefke/ Cyprus.

In 2010-2011 Galina was an Associate Professor in and a Program Leader of Computer Animation MSc Program of the University of Wales, British Institute of Technology and E-Commerce (BITE), London, UK.

Her teaching experience covers wide range of undergraduate and master courses:

and includes supervising graduation projects.


Research/Educational Interests


Research Description

My research concentrated on the solving actual long-standing problems in the following computer graphics areas:

The blending localization problem was investigated and an original solution allowing for blend localization completely inside an additional bounding solid was proposed. This results in support of such unusual operations as multiple blending and partial edges blending, which hardly can be supported by other blending techniques.

A new approach was introduced and analytical formulations for shape metamorphosis on the basis of the dimension increase, bounded blending between higher-dimensional space-time objects, and cross sectioning the blend area for getting frames of the animation were proposed. The proposed original approach can handle non-overlapping 2D and 3D shapes with arbitrary topology defined by input polygons, set-theoretic or analytical expressions.

A new model of two-dimensional manifolds with boundaries for implicit complexes was proposed: an implicit surface trimmed by a set-theoretic operation with a trimming solid. The algorithm of trimmed implicit surface polygonization extends conventional polygonization algorithms by including a trimming solid or surface and adapting the polygonal mesh to the 2-manifold boundary. The proposed adaptive solution significantly accelerates polygonization. Applications of the algorithm include cultural preservation, computer-aided design, and heterogeneous object modeling.

The proposed methods and algorithms have been applied in several case studies. The bounded blending operation was used in modeling traditional Japanese lacquer ware in the Virtual Shikki project, which has resulted in a Web site with 3D models in HyperFun and VRML formats.

The proposed space-time blending was used in the presented case studies of 2D- and 3D-metamorphosis, and in the Dancing Buddhas project particularly, where an animation of Buddha shape transformation to a Chinese character (kanji) was generated. Abstraction hierarchy analysis of flowers was done on the adjunction space and cellular levels with the geometric level implemented and illustrated using HyperFun tools. The application of trimmed implicit surfaces for modeling spiral objects by M. C. Escher was presented.

F-rep Home Page presents descriptions of selected research topics, list of publications, images, and animations.
HyperFun project provides tools for F-rep modeling using HyperFun language.



Selected Publications

Books

Refereed International Journals

Refereed International Conference Proceedings

Others



Academic activities



Extra courses


Last modified on December 20, 2016